You are solely responsible for adequate protection and backup of the data and equipment used in connection with using software 18 Wheels of Steel Pedal to the Metal.
Do you have the juice to go from gearjammer to boss man in the trucking business? Be your own boss behind the wheel of your big rig. Ultra Monster Truck Trial - 3D monster truck game. Get the best out of those monsters! Finish all the trials in the desert and the arctic land! Convoy - Road Block Busters - Start your engine and put the pedal to the metal for the ultimate truckers vs cops Convoy game!
Bus Driver - In Bus Driver PC driving game, your job is to transport passengers around an attractive and realistic city. You must drive to a timetable on a planned route, whilst obeying traffic rules, and taking care not to upset or injure your passengers.
Deer Drive - Bring all the ammo you can get your hands on, because open season just arrived - big time! Deer Drive is an arcade-style 3D deer hunting game. How fast is your aim? Trying that in Test Drive earns a ticket from the Highway Patrol at best or a brief glimpse of the cracked windshield as it tumbles over the cliff. It takes good reflexes and persistence to power to the top of the Rock. The course is divided into segments, though there is no utility for saving a partially completed run.
The player has an enviable selection of classic sports cars to challenge the mountain, each precisely modeled after the real-life racing machines. Of course, the computer will drive either car against the computerist if no human opponent is available. In California Challenge, one or two computerists compete in a seven-part road race along the picturesque coast of California.
Out Run Sega for most computers and the Sega Master System is the biggest competition to Test Drive for the current title of top computer-driving game. It was a bonanza in the arcades, and editions for the Sega console and various home computers have enjoyed outstanding sales. The original game put the player slightly behind the car, as in Pole Position, but much closer to road level.
This ground-hugging view intensifies the sense of speed as the car roars up and down the hills. The home versions of Out Run can't equal the coin-op's roller coaster effect, but it's a praiseworthy attempt. Horizontal stripes on the roadbed partially compensate for the slower, omni-directional scrolling routines on some home machines.
The intricately detailed car, complete with a cute couple in the front seat, looks as good cornering as it does on the straight-aways. Each segment of this five-part course is run against a countdown clock at the top of the screen.
Completing a section before time runs out earns a bonus score for any surplus seconds. Between legs, a summary screen displays the car's progress toward the finish line.
Fortunately, it has transferred very well from the amusement center to the home gaming screen. As in the celebrated coin-op, a qualifying heat precedes the actual race.
The faster the time, the better the pole position. Once the starter gives the signal, it takes fast reactions to thread a safe path through the heavy traffic of rival Formula 1 race cars. This first-person perspective video game also provides an extensive range of cars that vary widely in performance characteristics.
The solitary driver begins in Florida with a Mercedes Completing a course before time runs out earns the driver better cars, including the Porsche , Lamborghini Countach or even a Ferrari GTO. Each section of the course is raced against the time clock located at the top of the screen.
Finishing before it reaches zero allows the computerist to progress to the next leg. Collisions with other cars and running off the road on turns cause the lengthiest delays. Olivier Corviole's graphics are a little unusual, more impressionistic than realistic. The playfield shows a dashboard along the bottom of the screen, but the player still views in modified first-person perspective from a point slightly behind the vehicle. The drawings of the automobiles are exquisitely detailed, and the images hold together even during hairpin turns, often a problem with other driving games.
The player drives a Ferrari F40 at speeds up to miles per hour to elude hostile police and avoid standard road dangers. The graphics, especially the other autos, look better than in the same publisher's Crazy Cars. The road fills the whole screen without the obstruction of a decorative dashboard at the bottom of the screen. Crashes that spin the F40 in a full circle are also a visual milestone. Eight different race tracks, all packed with the expected assortment of oil slicks and dangerous debris, are included on the disk.
And when the computerist gets tired of them, the Course Designer module can generate an unlimited number of new ones. Pro-Am Nintendo for NES , though a little out of the category, is sure to amuse many computer racers. The player steers a remote-control car around an extensive track shown in angled overhead perspective.
The car can acquire enhanced powers by running over the bonus objects strewn all over the road. This dollop of adventure makes R. Pro-Am an exciting play-experience. Piles of rocks, wooden barriers and light poles are among the hazards that test steering ability in Speed Buggy Data East for Amiga and Commodore The player gets behind the wheel of an off-road vehicle, displayed in modified first-person perspective, and duels the clock on any of five tortuous courses.
If you want action, Speed Buggy doesn't skimp on the jouncing and bouncing. Bonus flags and gates build the score, but juicy prizes can lure the unwary into a succession of tight scrapes.
The lively artwork balances varied scenery with excellent animation of the car. Although Speed Buggy had strong sales in Europe, it has not done well in the U. The Commodore edition, released first, did not come up to American software standards in graphics or play action.
Don't hold the defects of the C disk against the new Amiga version, though. Britain's Elite Systems has translated the original coin-op into a playable and attractive arcade contest. It still doesn't push the hardware to its limits, but the Amiga Speed Buggy is a spirited treatment of off-road racing. Although the "beginner" setting lets players boot and boogie, veteran drivers pick a course, select a car and customize it with handy items like an extra gas tank, a winch or a camper body.
Four vehicles - the Stormtrooper, Tarantula, Highlander and Katana - are rated for power, weight, gas mileage, endurance, ease of repair, payload with cap and fuel capacity. These factors strongly affect the race. A heavier truck, like the Stormtrooper, burns gas faster, but it really handles bumps from rocks, loose tires, competing racers and other hazards.
The driver then visits auto parts row to customize his vehicle with gear like deluxe tires, winches, extra-capacity fuel tanks and caps. Drivers who slam through other races at top speed are in for a shock. High speed is important, but it increases collision damage and wastes fuel. Many driving games are races, at least nominally, but only a few simulate the total environment of professional auto racing. Pit-stop Epyx, though it's no longer available was the first home game to add touches like roadside stops for repairs to the basic driving scenario.
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